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 Jinchūriki Rules

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The Queen


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Join date : 2012-03-01

PostSubject: Jinchūriki Rules   Fri Dec 06, 2013 7:07 pm



Jinchūriki


Note: If you are making a Jinchūriki, please add
Code:

[b]Jinchūriki:[/b]
to your profile template, just under the topic title, and put the name of your beast.


The Jinchūriki (人柱力; Literally meaning "Power of Human Sacrifice") are humans that have a tailed beast sealed within them. They exhibit extraordinary powers, and in some cases are more powerful than their tailed beasts, because they have the intelligence to use the beast's powers effectively.

Everybody knows the power of a Jinchūriki is very large, and in some cases character defining. Thus it is the will of the site they be aloud, under the condition's that one person will NEVER host for two Jinchūriki at any time, for any reason. The Ten-tails plot-line is gone within the site, and will be explained on the History page. Jinchūriki characters should consider themselves very lucky to have such, and a village must be protective of this power as others will surely seek it.

How to become a Jinchūriki:


  1. You must create a new character, with no Bloodline.
  2. Only Genin can start as a Jinchūriki
  3. Only one Jinchūriki allowed per village when considering starting out
  4. You write into your history how the Jinchūriki was obtained, the struggles you had/have to deal with being a host, and how your relationship with the beast stems. (A 800 word obtainment piece)
  5. The Founder (The Queen) or a team of 2-3 Co-Admin's (No Less than 2, no more than 3) will review your profile, and if we find it above par in every way, excellent in all conditions, you may be given the opportunity to become the Jinchūriki
  6. The Admin will assign a post plot for you, and if you can show us obtaining the bijuu within a maximum of 10 posts, your character will be finalized and you will be added to the official Jinchūriki list.
  7. Characters that start out as a Jinchūriki will have a one month probabtion period, any time during that month they fail to be active, they lose the Jinchūriki spot, and we act like they never had it, and it goes back on the list.
  8. Only one account per Jinchūriki, alt accounts can not claim them. If a member fails to maintain activity, they can no longer host a bijuu on that character, nor start out as a Jinchūriki again.
  9. The Jinchūriki are under the direct supervision of The Founder, and has final say as to approval of all Jinchūriki.


All Jinchūriki are Canon. No Exceptions. You cannot apply to be a Jinchūriki if they are currently all taken, and if this conflicts with your character design we apologize, but you will need to remove the current host in order to proceed.

The Power of the Jinchūriki

So we've discussed becoming a Jinchūriki, now what you may ask are the advantages? We'll lets have a look. Each Jinchūriki has a set amount of tails, each tail activated adds a certain bonus.

Each Jinchūriki fully releases itself when there set amount of tails is reached, and each Jinchūriki has the same power level at full release. So lets look at the One Tail, and the Nine Tails.

One Tail:
- Fully Transforms with first Tail
- Easily Controlled

Two Tail:
- Fully Transforms with second Tail
- Difficult to master

Three Tail:
- Fully Transforms with third Tail
- Extremely Slow and Stubborn


Each Tail adds 160 CR to the users maximum Chakra, and a full transformation has a total of 250 CR. So our friend the one tails doesn't get to hold on to his humanity long, but he can jump right into the drivers seat and smash with a huge power boost, meanwhile our Nine Tails can keep track of his actions and still gain power gradually.

Also, with every tail, the user can heal injuries faster. With one third of your tails active (or more if 1/3 isn't possible, like with the one or two tails), the user gains increased healing abilities. It takes 5 posts to heal damage cause by attacks of S rank, 3 posts for damage cause by attacks of A rank, 2 posts for B Rank, and 1 post for everything lower than that.

Note: Once you have activated 50% or Half of your tails, they begin to active themselves once per post without your discretion. Know your limits!

Gaining Tails

Gaining a tail is an easy process, and believe it or not, the tails start at zero. The tails are formed when a character has need for them (meaning you get to choose when), but a maximum of one tail can be gained per post. After fully transforming your character will have to fight inside themselves to regain control. The fully released beast is played by a moderator/admin/hired out member until you have mastered it. If possible, when you reach 1/2 your tails, you no longer recognize friend or foe, and begin to attack anyone around you, starting with the weakest player (least amount of chakra), this happens until you master it.

Mastery

Mastering a Jinchūriki is only available to B-Rank and higher, the task will be to face the tailed beast in a 1v1 showdown once and for all. This kind of thread must be requested and a Moderator/Admin will RP your tailed beast. (You might die during your attempt) Once you have control when fully releasing your character will have control and thus you will RP it.

Mastering your bijuu will require patience and several steps, beginning with at least 4 months of steady activity. From there, you must role play out studying, experiencing and figuring out just how to master your particular Bijuu. A staff member will help you along with this process, but don't expect it to be easy, you need to have expereinced your bijuu, as well as fought it several times before even starting this process. That means no being active for 4 months without ever using and expecting to then be able to master it. Being a Jinchūriki is a privilage and a gift, not a right or status quo. We can easily remove them from you at any time due to negligence and mishandling. After you have at least fully transformed no less that 3 times and fought your bijuu inside yourself. You can begin to form a relationship and find out just which bijuu it is. From there, you will request a topic from staff after you have traveled to the Turtle Island, a location of which only your bijuu can guide you too. From there you will face obstacles and hardship, ending at the Truth Falls, where you will face your bijuu, 1v1 in a match for full control. Should you fail, your bijuu leaves you, and perhaps begins its rampage. Or perhaps it simple takes over your body with the intention to do as much harm to your village as it can before it is found out. If you win, you master your bijuu and have full cooperation. Able to remain in control when fully transformed.
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